Enviro. Design - Desertic Planet
- Fabien Naimon
- 15 août 2022
- 1 min de lecture
Dernière mise à jour : 5 oct. 2023
To create these images of a desert planet I used the Unreal Engine 5, as well as the new tools it offers to designers, including the Quixel Bridge, which allows access to the entire MegaScans library.
I was able to add textures and assets to give life to this environment.
For the generation of the Height Map I used the World Creator tool, and then I generated my landscape from the exported height map file.
Also, I used the PanoraMake plug-in, created by Sylvain Lebeau (https://www.artstation.com/sylvainlebeau) which allows to create extremely detailed landscapes thanks to a system of masks to apply on the landscape. In the end it allowed me to bring the necessary variety to the landscape.



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