Enviro. Design - Nature
- Fabien Naimon
- 22 avr. 2023
- 1 min de lecture
Dernière mise à jour : 5 oct. 2023
I wanted to create a natural environment close to the atmosphere of the video game Death Stranding. I set myself three constraints:
- Create 3 different shots of 10 seconds each
- Use all the cinematic rendering features related to unreal
- Take as a reference the game "Death Stranding" created by Hideo Kojima
The final render had to be a video of about 40/50s, having followed the steps from pre-production to post-production.
Software used:
- Unreal Engine 5
- DaVinci Resolve
- PanoraMake (by Sylvain Lebeau : https://panoramake.com/)
The objective of this project was to use the Unreal Engine 5 to create a kind of "short film", and to give a particular setting, an atmosphere, and to work on my shots to give them depth.
The use of music by the artist "Low Roar" is also a tribute to Death Stranding, although the song is not present in the game.
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