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Enviro. Design - Nature

  • Photo du rédacteur: Fabien Naimon
    Fabien Naimon
  • 22 avr. 2023
  • 1 min de lecture

Dernière mise à jour : 5 oct. 2023

I wanted to create a natural environment close to the atmosphere of the video game Death Stranding. I set myself three constraints:

- Create 3 different shots of 10 seconds each

- Use all the cinematic rendering features related to unreal

- Take as a reference the game "Death Stranding" created by Hideo Kojima


The final render had to be a video of about 40/50s, having followed the steps from pre-production to post-production.


Software used:


- Unreal Engine 5

- DaVinci Resolve

- PanoraMake (by Sylvain Lebeau : https://panoramake.com/)


The objective of this project was to use the Unreal Engine 5 to create a kind of "short film", and to give a particular setting, an atmosphere, and to work on my shots to give them depth.

The use of music by the artist "Low Roar" is also a tribute to Death Stranding, although the song is not present in the game.




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